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Author Topic: Everquest Next: Cancelled  (Read 1926 times)

Scrogdog

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Everquest Next: Cancelled
« on: March 14, 2016, 12:54:27 PM »

Well, we've all seen it coming for a while, but with this, Rock, Paper, Shotgun has proclaimed the genre DEAD.

https://www.rockpapershotgun.com/2016/03/14/everquest-next-killed-the-mmorpg/

I think this part sums it up well;

Quote
Light a candle for the genre, it’s basically done. Oh, it’ll keep ticking along, of course. This month we’ve seen Black Desert Online, there’s others on the way, and there’ll always be some audience for both the mostly Korean-born clickers and the occasional new idea. Personally I’m hoping for City of Titans to scratch that superhero itch that Champions Online sure as heck can’t, and for Shroud of the Avatar to bring back some of that Ultima magic. (Take a shot.) But as a genre to actively watch for cool stuff? Stick a fork in it. Sony- sorry, Daybreak was pretty much the last great hope of breathing life into it in any form remotely close to how Everquest did it back in the day, never mind giving it back the cultural clout from World of Warcraft’s heyday.

Repop could be our last hurrah.
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Mako

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Re: Everquest Next: Cancelled
« Reply #1 on: March 14, 2016, 09:03:31 PM »

Well, it appears to be the end of the era of big developers making MMO's, at least. Also having humongous MMO's with millions of players, as it once was. I think we'll still see the new way of small indie devs like with The Repop, Star Citizen, etc. They'll be smaller, more niche MMO's.

I'd say more evolved rather than died. The problem is changing from the games being rushed too early, to being late because they aren't under as much pressure to finish by an unrealistic deadline.
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